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Go Back! Mother2DO NOT WANT - by kenisu3000
Other Submissions by kenisu3000
Author | Title | Description | Date | Rank |
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kenisu3000 | Prologue - Page 3: Escape into the Woods |
kenisu - #03
For those who haven't played the game, or have a very good memory of it, you'll find out, much MUCH later, exactly WHAT it is that is above George and Maria's house (or you can just play Mother and it'll tell you right there in the two paragraphs in the opening narration). What I'm most proud of in this page is the fifth panel (the long one that dives under Maria's "What is THAT above our house?!" panel and juts out a bit under the third) - I absolutely nailed what I had in my head for that shot, and it also gives a glimpse at what I love so much about the landscapes of Mother. If you don't pay much attention to the detail anywhere else on this page, study this panel carefully. At the left end you can see George and Maria in the distance entering the forest, and at the right end is a pair of mysterious legs and a tail descending slowly in front of their home. The dialogue of the panic-stricken couple was quite touch-and-go for me. I wasn't exactly sure what direction I wanted them to escape, but I wanted Mothersday Town to be mentioned, so I made that their planned route (BTW, I found out recently that the holiday Mother's Day didn't even exist in 1906, much less a town named after it...). Then I needed an outlet for the couple, someONE they could run to. So, using the concept of simple names like "George", I had him mention, in passing, some guy named "James". At first, James only existed for the sake of George mentioning someone they could run to, but as I was illustrating page 7, I found a way to use James further as not only as an outlet, but as THE outlet to represent a family friend's reaction to all that's about to happen. Yes, we'll get to see James in person later, and he'll come strongly into play. |
9/24/06 | 0.00 |
kenisu3000 | The Dragon of Darkness Awakens |
In Mother 3, there's a huge mess revolving around the "Dragon of Darkness", but even at the end of the game, we never get to see him/her/it. Well, we do get to see a huge black "breathing" mass which MIGHT be the Dragon (in the shot with all those tornadoes, I believe), but that's unclear.
Well, one evening about two weeks or so ago, I discovered the rare Evanescence song "Before The Dawn", and when I heard it, I felt it would fit perfectly with the destruction of the world at the end of Mother 3. And then, this breathtaking image just flew into my mind. I saw the Dragon (I had no clear idea what I wanted it to look like, albeit I knew I wanted it slender and very nocturnal-looking) standing atop the ending world, staring at a crescent moon as though it could reach out and grasp it. So, I cooked up a preliminary sketch for the Dragon of Darkness (it was a sidelong view... I might submit that if sitegoers wish to see that as well), and got to work on a full-page mind-to-paper translation of this fantastic image. I used so much permanent marker for the black expanse of space, however, that the drawing still gives off fumes to this day and gets anyone nearby high as a cloud :) |
9/25/06 | 0.00 |
kenisu3000 | Ninten Means Business |
My inspiration for this is the profile art for Adult Link in Ocarina of Time.
Oh yeah, it's all about the somberness. |
10/9/06 | 0.00 |
kenisu3000 | MOTHER Christmas Theatre |
2 Christmastime comics from the worlds of Mother 3 and Mother.
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1/16/08 | 0.00 |
kenisu3000 | Prologue - Page 16: Constant Vigilance! |
kenisu - #16
Trying to explain some of the WHYs and HOWs of a story tends to get a little hokey and unbelievable in my case. Just bear with me and accept it as gospel: James WOULD have heard that window opening (even if he were asleep... or tending to his crops... or in town...). I was so half-tempted to have James bark "Constant Vigilance!!!" after his "I would hear the window being opened" line :) |
11/6/06 | 0.00 |