Everyday People
There are a group of people in EarthBound that do not get as much recognition as they should. It obviously isn't Ness and company. And it isn't the secondary characters. Dr. Andonuts, Apple Kid, Mr. Saturn, and even Bubble Monkey have some sort of loyal following. I'm talking about the little people; the quirky characters you talk to while going from point A to B!
You may not think much of them, but every person you meet in EarthBound has their own special attitude and story. Take the guy guzzling coffee on the street in Fourside, or the girl in Twoson wanting to meet her boyfriend in Threed. You can even check their progress. Java Man gets loopy off of caffeine, and the girl in Twoson finds out that her boyfriend has found someone else!
....
Okay, so maybe they aren't all that exciting. But without these characters to fill in the way, EarthBound would be a longer, less fulfilling game. You wouldn't even be able to experience the pleasure of the Insignificant Item without the old, bald guy in Threed who looks like all the other old, bald men you meet (except for Dr. Andonuts, of course. And Brick Road... I think that's it). Anyway, the goal of EarthBound and of all RPGs is to provide a gaming experience that is more personal than other games. Every one of the people you meet has had their identity created by the designers of the game. And while you may not think it, all of these characters have been made to enhance your gaming experience; even the guy who farts in the Chaos Theater!
....
ESPECIALLY the guy who farts in the Chaos Theater!
There are a group of people in EarthBound that do not get as much recognition as they should. It obviously isn't Ness and company. And it isn't the secondary characters. Dr. Andonuts, Apple Kid, Mr. Saturn, and even Bubble Monkey have some sort of loyal following. I'm talking about the little people; the quirky characters you talk to while going from point A to B!
You may not think much of them, but every person you meet in EarthBound has their own special attitude and story. Take the guy guzzling coffee on the street in Fourside, or the girl in Twoson wanting to meet her boyfriend in Threed. You can even check their progress. Java Man gets loopy off of caffeine, and the girl in Twoson finds out that her boyfriend has found someone else!
....
Okay, so maybe they aren't all that exciting. But without these characters to fill in the way, EarthBound would be a longer, less fulfilling game. You wouldn't even be able to experience the pleasure of the Insignificant Item without the old, bald guy in Threed who looks like all the other old, bald men you meet (except for Dr. Andonuts, of course. And Brick Road... I think that's it). Anyway, the goal of EarthBound and of all RPGs is to provide a gaming experience that is more personal than other games. Every one of the people you meet has had their identity created by the designers of the game. And while you may not think it, all of these characters have been made to enhance your gaming experience; even the guy who farts in the Chaos Theater!
....
ESPECIALLY the guy who farts in the Chaos Theater!